We introduce an extension of the self-organizing map for performing 3D hand skeleton tracking. We use a range camera for data acquisition and apply a SOM-like learning process within each frame in order to capture the hand pose. Our method uses a topology consisting of 1D and 2D segments for an improved representation of the hand. The proposed algorithm is very efficient and produces good tracking results. © 2013 Springer-Verlag.
CITATION STYLE
State, A., Coleca, F., Barth, E., & Martinetz, T. (2013). Hand tracking with an extended self-organizing map. In Advances in Intelligent Systems and Computing (Vol. 198 AISC, pp. 115–124). Springer Verlag. https://doi.org/10.1007/978-3-642-35230-0_12
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