The aim of this study was to determine the effectiveness of the development of the bakiak game-based PBL model in mathematics learning in elementary schools. The study used the Research and Development (R n D) research method which was simplified into seven stages. Active, creative, innovative, and contextual problem-based mathematics learning must be considered. PBL as an alternative to the learning model needed today. Learning mathematics is learning that many students do not like. Learning must be transformed using attractive media. One of the technologies that can be used is bakiak games. This game is fun and can be used to discover the concept of speed as a comparison of distance and time. The results showed the development of the PBL model based on bakiak technology in mathematics learning was proven to be effective and could increase students' activity and mathematics learning outcomes.
CITATION STYLE
Imama, N., Utaminingsih, S., & Madjdi, A. H. (2021). The Effectiveness of the Development of Problem Based Learning Model Based on Bakiak Game Technology in Mathematics Learning in Elementary Schools. In Journal of Physics: Conference Series (Vol. 1823). IOP Publishing Ltd. https://doi.org/10.1088/1742-6596/1823/1/012079
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