This paper presents a real time face tracking and head pose estimation system which is included in an attention aware game framework. This fast tracking system enables the detection of the player's attentional state using a simple attention model. This state is then used to adapt the game unfolding in order to enhance user's experience (in the case of adventure game) and improve the game attentional attractiveness (in the case of pedagogical game). © 2008 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Da Silva, M. P., Courboulay, V., Prigent, A., & Estraillier, P. (2008). Real-time face tracking for attention aware adaptive games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5008 LNCS, pp. 99–108). https://doi.org/10.1007/978-3-540-79547-6_10
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