Tele-immersion is a new medium that enables a user to share a virtual space with remote participants, by creating the illusion that users at geographically dispersed locations reside at the same physical space. A person is immersed in a remote world, whose 3D representation is acquired remotely, then transmitted and displayed in the viewer's environment. Tele-immersion is effective only when the three components, computation, transmission, and rendering - all operate in real time. In this paper, we describe the real-time implementation of scene reconstruction on the Terascale Computing System at the Pittsburgh Supercomputing Center. © Springer-Verlag Berlin Heidelberg 2003.
CITATION STYLE
Kelshikar, N., Zabulis, X., Mulligan, J., Daniilidis, K., Sawant, V., Sinha, S., … Huntoon, G. (2003). Real-time terascale implementation of tele-immersion. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 2660, 33–42. https://doi.org/10.1007/3-540-44864-0_4
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