Believable interactions between synthetic characters are an important factor defining the success of a virtual environment relying on human participants being able to create emotional bonds with artificial characters. As important as the characters being themselves believable is that the interaction with or between such characters is believable. In this work, we bridge affective computing and traditional animation principles to create 3Motion, a model for synthetic character interaction based on anticipation and emotion that allows for precise affective communication of intention-based behaviors. We present an exploratory study with 52 participants supporting that our approach is able to increase overall interaction believability.
CITATION STYLE
Rodrigues, R., & Martinho, C. (2017). Towards believable interactions between synthetic characters. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10498 LNAI, pp. 385–388). Springer Verlag. https://doi.org/10.1007/978-3-319-67401-8_48
Mendeley helps you to discover research relevant for your work.