This course comprehensively covers important user experience (UX) evaluation methods as well as opportunities and challenges of UX evaluation in the area of entertainment and games. The course is an ideal forum for attendees to gain insight into state-of- the art user experience evaluation methods going way- beyond standard usability and user experience evaluation approaches in the area of human-computer interaction. It surveys and assesses the efforts of user experience evaluation of the gaming and human computer interaction communities during the last 15 years
CITATION STYLE
Hochleitner, C., Hochleitner, W., Graf, C., & Tscheligi, M. (2015). A Heuristic Framework for Evaluating User Experience in Games (pp. 187–206). https://doi.org/10.1007/978-3-319-15985-0_9
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