The “Neurospeed” game: a fun tool to learn the neurological semiology

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Abstract

Background: Neurological semiology is often considered by medical students as particularly difficult to learn. Finding alternative teaching methods may improve students’ motivation and understanding of this field. Methods: We developed the “Neurospeed”, a game to learn neurological syndromes. We assessed its efficiency on short-term learning of neurological syndromes in third-year medical students, through Multiple Choice Questions (MCQs) before and after the game session. Students’ satisfaction was evaluated by a satisfaction survey. Results: Out of the 199 third-year medical students of the Faculty of Medicine Sorbonne Paris Nord, 180 attended the Neurospeed in December 2020, and 148 answered 20 Multiple Choice Questions before and after the game, with significant improvement of their score (p < 0.001). Most of the participants agreed that the game was playful, stimulating, and helpful to learn neurological semiology. Conclusions: Overall, our results show that the Neurospeed game is an interesting tool as a complement to traditional lectures. Further studies are necessary to compare the efficacy of different types of serious games on short-term and long-term learning of neurological semiology.

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CITATION STYLE

APA

Zeidan, S., Baltaze, S., Garcin, B., de Liège, A., Doridam, J., Josse, L., & Degos, B. (2022). The “Neurospeed” game: a fun tool to learn the neurological semiology. BMC Medical Education, 22(1). https://doi.org/10.1186/s12909-022-03316-8

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