Self-paced (asynchronous) BCI control of a wheelchair in virtual environments: A case study with a tetraplegic

398Citations
Citations of this article
446Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

The aim of the present study was to demonstrate for the first time that brain waves can be used by a tetraplegic to control movements of his wheelchair in virtual reality (VR). In this case study, the spinal cord injured (SCI) subject was able to generate bursts of beta oscillations in the electroencephalogram(EEG) by imagination of movements of his paralyzed feet. These beta oscillations were used for a self-paced(asynchronous) brain-computer interface (BCI) control based on a single bipolar EEG recording.The subject was placed inside a virtual street populated with avatars. The task was to "go" from avatar to avatar towards the end of the street, but to stop at each avatar and talk to them. In average, the participant was able to successfully perform this asynchronous experiment with a performance of 90,single runs up to 100.

Cite

CITATION STYLE

APA

Leeb, R., Friedman, D., Müller-Putz, G. R., Scherer, R., Slater, M., & Pfurtscheller, G. (2007). Self-paced (asynchronous) BCI control of a wheelchair in virtual environments: A case study with a tetraplegic. Computational Intelligence and Neuroscience, 2007. https://doi.org/10.1155/2007/79642

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free