QoEVMA'20: 1st Workshop on Quality of Experience (QoE) in Visual Multimedia Applications

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Abstract

Nowadays, people spend dramatically more time on watching videos through different devices. The advanced hardware technology and network allow for the increasing demands of users viewing experience. Thus, enhancing the Quality of Experience of end-users in advanced multimedia is the ultimate goal of service providers, as good services would attract more consumers. Quality assessment is thus important. The first workshop on "Quality of Experience (QoE) in visual multimedia applications"(QoEVMA'20) focuses on the QoE assessment of any visual multimedia applications both subjectively and objectively. The topics include 1)QoE assessment on different visual multimedia applications, including VoD for movies, dramas, variety shows, UGC on social networks, live streaming videos for gaming/shopping/social, etc. 2)QoE assessment for different video formats in multimedia services, including 2D, stereoscopic 3D, High Dynamic Range (HDR), Augmented Reality (AR), Virtual Reality (VR), 360, Free-Viewpoint Video(FVV), etc. 3)Key performance indicators (KPI) analysis for QoE. This summary gives a brief overview of the workshop, which took place at October 16, 2020 in Seattle (U.S.), as a half-day workshop.

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APA

Gao, X., Le Callet, P., Li, J., Li, Z., Lu, W., & Yang, J. (2020). QoEVMA’20: 1st Workshop on Quality of Experience (QoE) in Visual Multimedia Applications. In MM 2020 - Proceedings of the 28th ACM International Conference on Multimedia (pp. 4771–4772). Association for Computing Machinery, Inc. https://doi.org/10.1145/3394171.3421902

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