In this paper we investigate an approach of constructing a 3D digital line by taking the integer points within an offset of a certain radius of the line. Alternatively, we also investigate digital lines obtained through a "pseudo-offset" defined by a parallelepiped enclosing the integer points around the line. We show that if the offset radius (resp. side of the parallelepiped section) is greater than (resp. 2v/3), then the digital line is at least 1-connected. Extensive experiments show that the lines obtained feature satisfactory appearance. © Springer-Verlag Berlin Heidelberg 2008.
CITATION STYLE
Brimkov, V. E., Barneva, R. P., Brimkov, B., & De Vieilleville, F. (2008). Offset approach to defining 3D digital lines. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5358 LNCS, pp. 678–687). https://doi.org/10.1007/978-3-540-89639-5_65
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