Introductory C programming language learning with game-based digital learning

10Citations
Citations of this article
34Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Educational game, motivates learners, is full of entertaining. Learners can practice and challenge themselves in an interactive game. In order to become formal tools in everyday teaching/learning process, we create Bomberman game which is included most concepts in introductory C programming language. It brings modern education concept in concert with the classical teaching and laboratory work. Learners can view the learning materials, reading/writing C codes, solving problems with C codes to control the movement of the Bomberman accompany with game music. Bomberman game combines continuous challenge, interesting storyline, fun and realism. This vivid learning environment can engage students spending their precious time for extensive practice since students have highly motivation to win the game. We hope that we have shown a new method for educational practice with game-based digital learning for teaching C programming course. © 2008 Springer-Verlag Berlin Heidelberg.

Cite

CITATION STYLE

APA

Chang, W. C., & Chou, Y. M. (2008). Introductory C programming language learning with game-based digital learning. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5145 LNCS, pp. 221–231). https://doi.org/10.1007/978-3-540-85033-5_22

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free