Interaction of users with computational devices has to meet the u sers intention on one side and needs to be specified in a formal manner which can be uniquely interpreted by computers. Thus, we need a model of interaction which meets the intensional understanding of users and which has an extensional description that is directly implementable. In this paper we develop a model for interaction on the basis of the notion of interaction objects. We show further how this notion can be specialized to internet-based interaction. In the later case we use media objects for interaction.
CITATION STYLE
Schewe, K. D., & Thalheim, B. (2001). Modeling interaction and media objects. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1959, pp. 313–324). Springer Verlag. https://doi.org/10.1007/3-540-45399-7_26
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