Within this article, live coding is conceived as a meletē, an Ancient Greek term used to describe a meditative thought experiment or exercise in thought, especially understood as a preparatory practice supporting other forms of critical–even ethical–action. Underpinned by the principle of performing its thinking through ‘showing the screen’, live coding involves ‘making visible’ the process of its own unfolding through the public sharing of live decision-making within improvisatory performance practice. Live coding can also be conceived as the performing of ‘thinking-in-action’, a live and embodied navigation of various critical thresholds, affordances and restraints, where its thinking-knowing cannot be easily transmitted nor is it strictly a latent knowledge or ‘know-how’ activated through action. Live coding involves the live negotiation between receptivity and spontaneity, between the embodied and intuitive, between an immersive flow experience and split-attention, between human and machine, the known and not yet known. Moreover, in performing ‘thinking-in-action’, live coding emerges as an experimental site for reflecting on different perceptions and possibilities of temporal experience within live performance: for attending to the threshold between the live and mediated, between present and future–present, proposing even a quality of atemporality or aliveness.
CITATION STYLE
Cocker, E. (2016). Performing thinking in action: the meletē of live coding. International Journal of Performance Arts and Digital Media, 12(2), 102–116. https://doi.org/10.1080/14794713.2016.1227597
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