Choice and uncertainty in games

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Abstract

We consider an agent choosing between two acts A, B, whose outcomes are uncertain and depend on factors which the agent does not fully know. But for each pair of possible outcomes the agent does know how she would choose. Does the agent then have a way of choosing between the acts which will work at least some of the time? © 2012 Springer-Verlag Berlin Heidelberg.

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Parikh, R., Taşdemir, Ç., & Witzel, A. (2012). Choice and uncertainty in games. Lecture Notes in Computer Science (Including Subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics), 7230 LNCS, 244–255. https://doi.org/10.1007/978-3-642-29485-3_15

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