A central application area for haptic systems is the so called Virtual Reality. This names a concept of human-computer-interaction, which has developed rapidly during the last 20 to 25 years. The vision itself has been formulated already at the beginning of the development of computer graphics in the sixties of the last century by sutherland. The focus of this chapter about software design is on this very application area of computer haptics in virtual worlds. © 2009 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Rettig, A. (2009). Software design. In Engineering Haptic Devices: A Beginner’s Guide for Engineers (pp. 387–429). Springer Berlin Heidelberg. https://doi.org/10.1007/978-3-540-88248-0_13
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