In this paper, we propose an architecture-oriented design method for human-computer interaction systems. This design method adopts the structure-behavior coalescence (SBC) architecture as a systems model. SBC architecture design method starts from the preparation phase and then goes through the creative thinking, concept, preliminary design, and detailed design phases of SBC architecture construction. SBC architecture design method uses six fundamental diagrams to formally design the essence of a human-computer interaction system and its details at the same time. In the concept phase, architecture hierarchy diagram and framework diagram are used. In the preliminary design phase, component operation diagram and component connection diagram are used. In the detailed design phase, structure-behavior coalescence diagram and interaction flow diagram are used. With the above six diagrams, we then can effectively design the structure, behavior, and information of human-computer interaction systems; resolve uncertainties and risks caused by those non-architecture-oriented design methods.
CITATION STYLE
Yang, Y. C., Lin, Y. L., & Chao, W. S. (2015). An architecture-oriented design method for human-computer interaction systems. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9191, pp. 772–780). Springer Verlag. https://doi.org/10.1007/978-3-319-20895-4_72
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