Making hybrid board games that mix the interactivity of video games with the social impact of board games is challenging. While the design process needs to take into account elements from the digital and analog domains, building prototypes requires dealing with diverse technologies in the field of Tangible Interfaces and Interactive Tabletop and Surfaces. Anyboard provides theoretical tools to map traditional board game interaction to the hybrid medium and lightweight technology tools to facilitate game prototyping. Our platform provides augmented game pieces that work with traditional cardboards, allowing designers to easily build collaborative interactive games without requiring engineering skills.
CITATION STYLE
Mora, S., Fagerbekk, T., Monnier, M., Schroeder, E., & Divitini, M. (2016). Anyboard: A platform for hybrid board games. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 9926 LNCS, pp. 161–172). Springer Verlag. https://doi.org/10.1007/978-3-319-46100-7_14
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