The crucial procedure in immersive games is to compute motion-haptic information in response to a player's interaction with virtual objects and to convey the motion-haptic information to the player. In this paper, we develop a motion-haptic simulator and suggest an immersive game which allows a user to experience the same sensation as if he/she rides a real horse and shoots a rifle on the horse. The proposed game is composed of a motion re-creating platform for constructing virtual environment, and a main controller for creating motion-haptic feedback. To simulate the behavior of horse riding, we recreate the horse's motion with cylinders, solenoid valves, and electric motors. © 2012 Springer-Verlag.
CITATION STYLE
Kim, S. Y., Choi, D. S., & Park, W. H. (2012). A cowboy game with motion-haptic feedback. In Communications in Computer and Information Science (Vol. 351 CCIS, pp. 1–7). https://doi.org/10.1007/978-3-642-35600-1_1
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