Agent-based systems have been widely investigated in simulation and modeling. In this paper, it is proposed that agent-based systems can also be developed as generative systems, in which different aspects of performative design can be defined as separate drivers in a proper computational framework. In this manner constrained generating procedures (CGP’s) are studied to integrate the discrete design processes into one system. Subsequently, this generative agent-based design tool is accompanied with generating and constraining mechanism which are informed by material characteristics and fabrication constraints, bringing to the forefront emergent complexity.
CITATION STYLE
Baharlou, E., & Menges, A. (2022). Generative Agent-Based Design Computation. In Proceedings of the 31st International Conference on Education and Research in Computer Aided Architectural Design in Europe (eCAADe) [Volume 2] (Vol. 2, pp. 165–174). eCAADe. https://doi.org/10.52842/conf.ecaade.2013.2.165
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