MGSyn is a programming toolbox based on game-theoretic notions of synthesis for generating production code in the domain of industrial automation. Instead of painstakingly engineering sequences of relatively low-level program code, the designer selects pre-defined hardware components together with behavioral interfaces from a given library, specifies a topology for the interconnection of components, and specifies the programming/synthesis problem in terms of what needs to be achieved. Given the model and a problem specification, MGSyn synthesizes executable C/C++ code for a concrete execution platform and an interactive simulator. The synthesized code is used to control distributed industry-standard PLCs in a FESTO modular production system. © 2012 Springer-Verlag.
CITATION STYLE
Cheng, C. H., Geisinger, M., Ruess, H., Buckl, C., & Knoll, A. (2012). MGSyn: Automatic synthesis for industrial automation. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 7358 LNCS, pp. 658–664). https://doi.org/10.1007/978-3-642-31424-7_46
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