Gait plays a decisive role in the performance of hexapod robot walking; this paper focuses on adaptive gait generation with reinforcement learning for a hexapod robot. Moreover, the hexapod robot has a high-dimensional action space and therefore it is a great challenge to use reinforcement learning to directly train the robot’s joint angles. As a result, a hierarchical and modular framework and learning details are proposed in this paper, using only seven-dimensional vectors to denote the agent actions. In addition, we conduct experiments and deploy the proposed framework using a real hexapod robot. The experimental results show that superior reinforcement learning algorithms can converge in our framework, such as SAC, PPO, DDPG and TD3. Specifically, the gait policy trained in our framework can generate new adaptive hexapod gait on flat terrain, which is stable and has lower transportation cost than rhythmic gaits.
CITATION STYLE
Qiu, Z., Wei, W., & Liu, X. (2023, February 1). Adaptive Gait Generation for Hexapod Robots Based on Reinforcement Learning and Hierarchical Framework. Actuators. MDPI. https://doi.org/10.3390/act12020075
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