This paper describes techniques for the design of a system able to interact with the user by visual recognition of hand gestures. The system is composed of three modules including tracking, posture classification and gesture recognition. A description of each module is given. In order to increase the robustness and the precision of the tracking, several complementary tracking processes are coupled. A classification process is presented for recognizing hand posture using distance in an eigenspace. The classification of hand posture leads to the gesture recognition by a set of finite state machines.
CITATION STYLE
Martin, J., & Crowley, J. L. (1997). An appearance-based approach to gesture-recognition. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 1311, pp. 340–341). Springer Verlag. https://doi.org/10.1007/3-540-63508-4_141
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