In most design schools, collaborative virtual environments (CVEs) are traditionally perceived and used as a computer-aided design (CAD) tool for 3D modelling and simulation. However, the design in virtual worlds can also be a stand-alone design subject that considers virtual worlds as a novel design environment for exploring place and interaction design, and not merely a technical tool for supporting design simulation. This chapter reports on our experience of teaching the design of virtual worlds as a design subject, and discusses the principles for designing interactive virtual worlds. We conclude by identifying future directions for designing and learning in virtual worlds.
CITATION STYLE
Gu, N., & Merrick, K. (2011). A Pedagogical Approach to Exploring Place and Interaction Design in Collaborative Virtual Environments. In Collaborative Design in Virtual Environments (pp. 111–120). Springer Netherlands. https://doi.org/10.1007/978-94-007-0605-7_10
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