Match fixing is an increasingly popular phenomenon in e-Sports, namely competitive computer gaming between professional players. We first revisit the notion of security for computer games in the context of match fixing, which was never considered before. Then we offer a security economics analysis, and discuss potential countermeasures for addressing this threat. We propose a novel crowd-sourcing method for match-fixing detection. Our approach is incentive-compatible and it works for both traditional sports and eSports. We expect to raise awareness of these new issues and encourage further academic research.
CITATION STYLE
Yan, J. (2018). How Does Match-Fixing Inform Computer Game Security? In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 11286 LNCS, pp. 166–170). Springer Verlag. https://doi.org/10.1007/978-3-030-03251-7_19
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