A world model for ubiquitous computing environments is presented. It can be dynamically organized like a tree based on geographical containment, such as in a user-room-floor-building hierarchy and each node in the tree can be constructed as an executable software component. It provides a unified view of the locations of not only physical entities and spaces, including users and objects, but also computing devices and services. A prototype implementation of this approach was constructed on a Java-based mobile agent system. © IFIP International Federation for Information Processing 2005.
CITATION STYLE
Satoh, I. (2005). A world model for smart spaces. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3823 LNCS, pp. 31–40). https://doi.org/10.1007/11596042_4
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