Interpreting Data of Serious Games for Health using Decision Support Systems

  • Peters K
  • Kayali F
  • Silbernagl M
  • et al.
N/ACitations
Citations of this article
10Readers
Mendeley users who have this article in their library.

Abstract

In order to empower the influence and usage of Serious Games for Health (SGFH) in science as well as application, a decision-support-system (DSS) based approach for interpreting game data should be developed. This DSS would allow users (patients, physicians) to interpret medical data, gathered by various serious games, as well as the game-scores of these games. The usage of DSSs implies the requirement for a standardized data model, for both medical data as well as game-proprietary data, such as meta-data or game-scores. This publication presents a framework proposal, which covers the requirements to interpret data of various health- and game-sources and create recommendations to users. Authors identified challenges and experiments to be done: to provide a ubiquitous data model for SGFH, a set of existing games will be analysed and evaluated. Further, a SDK for game developers will be created. This would enable the developers to gain access to the DSS based approach with reasonable effort. Finally, a DSS, consisting of two sub-DSS, should be implemented on top of the previous results.

Cite

CITATION STYLE

APA

Peters, K., Kayali, F., Silbernagl, M., Lawitschka, A., & Hlavacs, H. (2017). Interpreting Data of Serious Games for Health using Decision Support Systems. International Journal of Serious Games, 4(2). https://doi.org/10.17083/ijsg.v4i2.162

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free