The construction of art in virtual reality and its education

0Citations
Citations of this article
13Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

The rapid development of virtual reality has brought opportunities to colleges and universities, challenging them to produce skilled graduates in the field. From the perspective of arts colleges and universities, the question of how to build an educational system of digital arts content in virtual reality has become a forward-looking subject in today’s digital art education. The Virtual Reality Art discipline of Nanjing University of the Arts has been refining its art curriculum through the creation and development of this academic major, in line with market demand and the university’s existing educational characteristics. This has greatly promoted the overall development of the discipline, providing some guidance and reference for the development of related majors in other Chinese institutes.

Cite

CITATION STYLE

APA

Sheng, J. (2017). The construction of art in virtual reality and its education. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10291 LNCS, pp. 380–392). Springer Verlag. https://doi.org/10.1007/978-3-319-58697-7_28

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free