BIM Game: A Testing Ground for Specifying, Modelling, Evaluating and Visualising Information in IFC Formats

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Abstract

The Jade University of Applied Sciences organises digital simulation games to teach students in the department of architecture the networked and digital planning methodology, building information modelling (BIM). BIM is to be the planning standard for construction projects and thus an integral part of university education. The innovative and motivating teaching format “BIM Game” was developed for this purpose. This article describes in detail how the BIM Game is used as a testing ground for the building information process in a BIM workflow. It specifies the project requirements in employer information requirements (EIRs) and checks compliance with the specifications automatically through model checks. In addition, the results of the design competition are read out of the model, visualised and compared as a result evaluation of this architectural design competition. Furthermore, the basic structure of the BIM Game is explained with special attention to the BIM Nuggets. The creation of the BIM Nuggets and their implementation in a new educational structure is funded by Stiftung Innovation in der Hochschullehre.

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APA

Grunwald, G., & Heins, C. (2024). BIM Game: A Testing Ground for Specifying, Modelling, Evaluating and Visualising Information in IFC Formats. In Lecture Notes in Civil Engineering (Vol. 369, pp. 677–688). Springer Science and Business Media Deutschland GmbH. https://doi.org/10.1007/978-981-99-4049-3_52

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