Virtual Ship Environment Creation Method

1Citations
Citations of this article
11Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Based on the real ship structure and equipment, the game engine is used to construct a three-dimensional visual model scene. Multigen Creator will be used to model, and after format conversion, the model will be driven by Unity 3D to complete the virtual ship platform construction. By introducing control logic such as roaming logic and navigation logic, the user is allowed to perform operations such as roaming and navigation in the virtual scene. The system has the characteristics of strong sense of reality, friendly interface, and interaction, which meets the needs of information teaching. With the cross-platform features of Unity3d, PC and mobile programming are respectively carried out to realize the network development of VR training platform.

Cite

CITATION STYLE

APA

Rukai, Z. (2019). Virtual Ship Environment Creation Method. In Journal of Physics: Conference Series (Vol. 1229). Institute of Physics Publishing. https://doi.org/10.1088/1742-6596/1229/1/012021

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free