Distance effect: Where you stand determines how promptly you interact with game

3Citations
Citations of this article
6Readers
Mendeley users who have this article in their library.

This article is free to access.

Abstract

Interaction efficiency is an important concern in game playing, due to that it reflects the degree of how promptly users respond and dominates user experience. To understand the relationships between interaction efficiency and distance in motion-sensing games, this paper conducted empirical studies to assess user performance (mostly hand gesture movements) at various interaction distances. The results identify the existence of 'low point' at which users responded less efficiently, the range of 'low point' values was much smaller than that of usual distances as we selected though. Beyond that, interaction efficiency recovered quickly to a steadily high level with distance increase. The results implied the distance's direct influence on interaction efficiency in motion-sensing game playing, and it also shows new avenues to address the interaction efficiency in game playing according to standing distances. Furthermore, guidelines were provided to assist game developers to fully consider the role of distance. © 2014 Springer International Publishing.

Cite

CITATION STYLE

APA

Lou, X., Li, A. X., & Peng, R. (2014). Distance effect: Where you stand determines how promptly you interact with game. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8512 LNCS, pp. 614–621). Springer Verlag. https://doi.org/10.1007/978-3-319-07227-2_58

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free