Although fun is desirable in nearly all commercial games, defining it and actually getting it into a game can prove difficult. Developers have added multiplayer features to their games since the beginning of the industry in an attempt to create fun, but to what extent does this actually affect a player's perception of a game's fun? This paper gives an overview of relevant research relating to fun and play before attempting to tackle the key issue of the effect of player success as measured by leaderboard rankings on the perception of a game's fun. © 2013 Springer-Verlag Berlin Heidelberg.
CITATION STYLE
Butler, C. (2013). The effect of leaderboard ranking on players’ perception of gaming fun. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 8029 LNCS, pp. 129–136). Springer Verlag. https://doi.org/10.1007/978-3-642-39371-6_15
Mendeley helps you to discover research relevant for your work.