Augmented Reality-Marker Detection Measurement on Heroes of Surabaya Mobile Games

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Abstract

- Different arrangement in selling freemium programming application is the In-App Purchase (IAP) technique, where clients can download and enjoy the application for free; however, there are premium highlights that must be paid. We use Augmented Reality (AR) innovation into the IAP framework in the buying system of the game application, Heroes of Surabaya (HOS). The application allows user keeps run and play on the Android mobile system, but it will require AR marker cards to enable the premium feature on it. This investigation plans to test the effectiveness of AR marker cards that proposed as a substitute for computerized cash on the purchasing system of the game application. From the experimental results, the distance of the marker and the light factor are the main factors for the success-rate of the detection of the AR marker.

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CITATION STYLE

APA

Kusumaningsih, A., Angkoso, C. V., & Ubaidillah, A. (2020). Augmented Reality-Marker Detection Measurement on Heroes of Surabaya Mobile Games. In Journal of Physics: Conference Series (Vol. 1569). IOP Publishing Ltd. https://doi.org/10.1088/1742-6596/1569/2/022066

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