Synchronization of multimedia data streams in open distributed environments

2Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.
Get full text

Abstract

This paper presents a study of synchronization mechanisms for real-time video, audio and text data streams. Synchronization is an important and complex issue when multimedia information, stored at geographically distributed locations, has to be transported to an end-system for presentation via various communication channels. In this paper webriefly review the characteristics of multimedia data streams and the requirements that a network should support for these multimedia systems. An overview of synchronization mechanisms is presented and their applicability in an open distributed environment is discussed. Also the positioning of the synchronization mechanism in the OSI Reference Model is indicated.

Cite

CITATION STYLE

APA

Leydekkers, P., & Teunissen, B. (1992). Synchronization of multimedia data streams in open distributed environments. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 614 LNCS, pp. 94–104). Springer Verlag. https://doi.org/10.1007/3-540-55639-7_9

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free