A path froms to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. We introduce a generalization of the shortest descending path problem, called the shortest gently descending path (SGDP) problem, where a path descends, but not too steeply. The additional constraint to disallow a very steep descent makes the paths more realistic in practice. e give two approximation algorithms (more precisely, FPTASs) to solve the SGDP problem on general terrains. © Springer-Verlag Berlin Heidelberg 2009.
CITATION STYLE
Ahmed, M., Lubiw, A., & Maheshwari, A. (2009). Shortest gently descending paths. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 5431 LNCS, pp. 59–70). https://doi.org/10.1007/978-3-642-00202-1_6
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