Players are not Ready 101: A Tutorial on Organising Mixed-mode Events in the Metaverse

3Citations
Citations of this article
13Readers
Mendeley users who have this article in their library.
Get full text

Abstract

While the academic community tries to define and experiment with the metaverse, businesses and institutions seek to build their representation in the metaverse. Many educational institutions build meta-campuses and move online classes into virtual environments beyond simple videoconferencing. This paper describes our experience building a university metaverse, highlighting the technical, human, and organisational challenges we have encountered through two major events. Considering the issue of real-time communication and scalability in the web-based metaverse, we also present an analysis of video streaming in virtual reality (VR) platforms: Meta's Workroom, Spatial, and Mozilla Hubs.

Author supplied keywords

Cite

CITATION STYLE

APA

Shatilov, K., Alhilal, A., Braud, T., Lee, L. H., Zhou, P., & Hui, P. (2023). Players are not Ready 101: A Tutorial on Organising Mixed-mode Events in the Metaverse. In MetaSys 2023 - Proceedings of the 1st Workshop on Metaverse Systems and Applications, Part of MobiSys 2023 (pp. 14–20). Association for Computing Machinery, Inc. https://doi.org/10.1145/3597063.3597360

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free