Sounding the Story: Music in Videogame Cutscenes

  • Hooper G
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Abstract

The sound should generally hint at an environment beyond what can be seen and experienced on screen. It performs the functional task to make the scene feel real emotions.

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APA

Hooper, G. (2018). Sounding the Story: Music in Videogame Cutscenes (pp. 115–141). https://doi.org/10.1007/978-3-319-72272-6_10

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