An open architecture that achieves seamless binding between networking and multimedia devices is proposed. The building blocks of the binding architecture consist of a set of interfaces, methods and primitives. The former abstract the functionalities of multimedia networking devices and are organized into a binding interface base. The methods and primitives are invoked for implementing binding applications. The binding architecture is embedded into a reference model for multimedia networking architectures that supports a clean separation between binding interfaces and binding algorithms. Communication between the interfaces of the architecture is supported by CORBA. Public interfaces in the binding interface base are specified using CORBA IDL. The architecture is illustrated with a simple connection management algorithm and an example of computational binding.
CITATION STYLE
Lazar, A. A., Bhonsle, S. K., & Lim, K. S. (1994). A binding architecture for multimedia networks. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 882 LNCS, pp. 103–123). Springer Verlag. https://doi.org/10.1007/3-540-58759-4_31
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