A novel QoS differentiation framework for IEEE 802.11 WLANs: A game-theoretic approach using an optimal channel access scheme

1Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The ubiquity of multimedia applications and its sustenance with more traditional data services demand a Quality of Service (QoS) differentiation mechanism in telecommunications networks. This paper takes up a novel access method called Idle Sense developed to provide short-term fair high aggregate throughput to wireless stations in an IEEE 802.11 WLAN. We use a game-theoretic interpretation of the algorithm to determine how to incorporate QoS in the game. We show how the parameters in the algorithm may be tuned in order to achieve proportional throughput differentiation at the Nash equilibrium point of the game. Extensive numerical simulations performed for both IEEE 802.11b and 802.11g indicate that the traffic classes are indeed differentiated in terms of throughput. © 2011 Springer-Verlag.

Cite

CITATION STYLE

APA

Mitra, B., Sanyal, D. K., Chattopadhyay, M., & Chattopadhyay, S. (2011). A novel QoS differentiation framework for IEEE 802.11 WLANs: A game-theoretic approach using an optimal channel access scheme. In Communications in Computer and Information Science (Vol. 250 CCIS, pp. 500–502). https://doi.org/10.1007/978-3-642-25734-6_83

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free