Exploiting bodily movement to regulate collaborative learning by designing a tablet-based CSCL system

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Abstract

This paper describes the design of XingBoard (Crossing Board) system from the viewpoint of bodily control of interaction. XingBoard is a tablet-based tool that supports a bi-directional transition between personal and collective activities in collaborative learning process. For this purpose, this system provides a shared space for discussion comprised of multiple, connected tablet terminals and allows users to move post-it like cards from one terminal to another. In addition, the sys-tem can copy cards from a shared space to each learner’s tablet for individual work, which consists of reflection on or revision of the results of the group discussion. To evaluate the system from an interaction perspective, we record scenes where a group of 4 subjects use XingBoard. As a result of interaction analysis, it turns out that XB, by its tangible nature, supports collaborative work by enabling learners to use their bodily movements as interaction re-source.

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APA

Suzuki, H., Funaoi, H., & Kubota, Y. (2017). Exploiting bodily movement to regulate collaborative learning by designing a tablet-based CSCL system. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10272 LNCS, pp. 385–397). Springer Verlag. https://doi.org/10.1007/978-3-319-58077-7_31

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