Acoustic cues for the perceptual assessment of surround sound

5Citations
Citations of this article
2Readers
Mendeley users who have this article in their library.
Get full text

Abstract

Speech and audio codecs are implemented in a variety of multimedia applications, and multichannel sound is offered by first streaming or cloud-based services. Beside the objective of perceptual quality, coding-related research is focused on low bitrate and minimal latency. The IETF-standardized Opus codec provides a high perceptual quality, low latency and the capability of coding multiple channels in various audio bandwidths up to Fullband (20 kHz). In a previous perceptual study on Opus-processed 5.1 surround sound, uncompressed and degraded stimuli were rated on a five-point degradation category scale (DMOS) for six channels at total bitrates between 96 and 192 kbit/s. This study revealed that the perceived quality depends on the music characteristics. In the current study we analyze spectral and music-feature differences between those five music stimuli at three coding bitrates and uncompressed sound to identify objective causes for perceptual differences. The results show that samples with annoying audible degradations involve higher spectral differences within the LFE channel as well as highly uncorrelated LSPs.

Cite

CITATION STYLE

APA

Siegert, I., Jokisch, O., Lotz, A. F., Trojahn, F., Meszaros, M., & Maruschke, M. (2017). Acoustic cues for the perceptual assessment of surround sound. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 10458 LNAI, pp. 65–75). Springer Verlag. https://doi.org/10.1007/978-3-319-66429-3_6

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free