In this paper we examine the performance advantages of using a GPU to execute the space variant Gaussian filtering. Our results show that the straightforward convolution GPU implementation obtains up to 8 times better performance than the best recursive algorithm (the Deriche's filter) executed on a CPU, for useful maximum σ values. GPUs have turned out a useful option to obtain high execution performance, specially due to the emergence of high level languages for graphics hardware. © Springer-Verlag Berlin Heidelberg 2007.
CITATION STYLE
Dudek, R., Cuenca, C., & Quintana, F. (2007). Accelerating space variant Gaussian filtering on graphics processing unit. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 4739 LNCS, pp. 984–991). Springer Verlag. https://doi.org/10.1007/978-3-540-75867-9_123
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