Path-integral-based reinforcement learning algorithm for goal-directed locomotion of snake-shaped robot

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Abstract

This paper proposes a goal-directed locomotion method for a snake-shaped robot in 3D complex environment based on path-integral reinforcement learning. This method uses a model-free online Q-learning algorithm to evaluate action strategies and optimize decision-making through repeated "exploration-learning-utilization"processes to complete snake-shaped robot goal-directed locomotion in 3D complex environment. The proper locomotion control parameters such as joint angles and screw-drive velocities can be learned by path-integral reinforcement learning, and the learned parameters were successfully transferred to the snake-shaped robot. Simulation results show that the planned path can avoid all obstacles and reach the destination smoothly and swiftly.

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Yongqiang, Q., Hailan, Y., Dan, R., Yi, K., Dongchen, L., Chunyang, L., & Xiaoting, L. (2021). Path-integral-based reinforcement learning algorithm for goal-directed locomotion of snake-shaped robot. Discrete Dynamics in Nature and Society, 2021. https://doi.org/10.1155/2021/8824377

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