This paper has the following goals: (1) To introduce a preliminary version of a Serious Game Quality Model (QSGame-Model), (2) To present an example of the application of this model and (3) To outline the future empirical studies that we plan to perform in order to refine and validate the model.
CITATION STYLE
García-Mundo, L., Genero, M., & Piattini, M. (2016). Applying a serious game quality model. In Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST (Vol. 161, pp. 12–20). Springer Verlag. https://doi.org/10.1007/978-3-319-29060-7_4
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