Infrared ocean image simulation has been widely used in water-pollution prevention, meteorological observation and melting-ice monitoring. However, in actual remote sensing observation scenes, the simulation images provided by conventional algorithms are lacking sufficient wave details because the viewing angle and the scale of simulation images are simplex. In this paper, an infrared ocean image simulation algorithm based on the Pierson–Moskowitz spectrum and a bidirectional reflectance distribution function is proposed. First, a 3D model of ocean surface is set up based on Pierson–Moskowitz spectrum. Then, the imaging position is calculated by the pinhole camera imaging method, which describes how each point of the 3D model is mapping to the 2D image. Next, by using a bidirectional reflectance distribution function, the radiation intensity from every point of the ocean model to the camera is computed. Finally, we figure up the sum of the radiation intensity received by every point of the detector and obtain the infrared simulation ocean image by quantizing the radiation intensity sum to grayscale. The entropy of the simulation images is 2.725, which is, respectively, improved by 71.86% and 16.83% compared with two other algorithms. The Kullback–Leibler divergence of the simulation images is 11.446, which is improved by 0.54% and 0.59% compared with other algorithms. The quantitative experimental results prove that the authenticity and clarity of the presented simulation images have remarkable advantages over conventional algorithms.
CITATION STYLE
Chen, X., Zhou, L., Zhou, M., Shao, A., Ren, K., Chen, Q., … Wan, M. (2022). Infrared Ocean Image Simulation Algorithm Based on Pierson–Moskowitz Spectrum and Bidirectional Reflectance Distribution Function. Photonics, 9(3). https://doi.org/10.3390/photonics9030166
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