Solving the narrative paradox in VEs - Lessons from RPGs

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Abstract

Narrative within Virtual Environments (VEs) is a compromise between pre-authored narrative structures and user freedom in terms of interaction and physical movement. We present results of a recent investigation on the narrative structures and mechanisms of Role Playing Games (RPGs), and assess the potential of non-conventional narrative forms for computer implementation. We address the potential benefits for the research currently undertaken by the AI community in terms of storytelling and interactive storytelling.

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Louchart, S., & Aylett, R. (2003). Solving the narrative paradox in VEs - Lessons from RPGs. In Lecture Notes in Artificial Intelligence (Subseries of Lecture Notes in Computer Science) (Vol. 2792, pp. 244–248). Springer Verlag. https://doi.org/10.1007/978-3-540-39396-2_41

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