Greenet is an augmented reality mobile game developed for children for learning about how to recycle. In this paper we present a study involving 28 primary school students, to explore the extent to which collaboration and competition affect perceived learning and potentially …
CITATION STYLE
Alem, L., Furio, D., Juan, C., & Ashworth, P. (2011). Effect of Collaboration and Competition in an Augmented Reality Mobile Game. In Recent Trends of Mobile Collaborative Augmented Reality Systems (pp. 109–116). Springer New York. https://doi.org/10.1007/978-1-4419-9845-3_8
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