The present study aims to evaluate the impact of educational games-based iPad applications on the development ofsocial studies achievement and learning retention. Sample consisted of (48) sixth grade primary students in Jeddah.The author adopted Quasi-experimental design of the experimental and control groups. She also provided the teachera guidebook that explains teaching method using educational games-based iPad applications. Pre-post achievementtest was applied to both groups. Delayed achievement test, which evaluates learning retention, was applied fourweeks after post-test. The study showed the impact of educational games-based iPad applications on achievementand learning retention with statistically significant differences in scores means of both groups' participants in posttestand delayed test in favor of the experimental group. She recommended using iPad educational applications,which she prepared, in teaching.
CITATION STYLE
Najmeldeen, H. A. (2017). The Impact of Educational Games-Based iPad Applications on the Development of Social Studies Achievement and Learning Retention among Sixth Grade Students in Jeddah. World Journal of Education, 7(3), 21. https://doi.org/10.5430/wje.v7n3p21
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