Farmers face many problems related to seeds, pest and disease control, commodity prices, and marketing of produces. With the better penetration of the Internet to the villages and the wide availability of inexpensive mobile devices, mobile learning provides a good solution. This study is aimed to create a mobile learning framework that provides information and interactive communication about vegetable production. The method used was the Science Research Design Methodology (DSRM) with a framework approach to the instructional design of ADDIE (Analysis, Design, Development, Implementation, and Evaluation). Usability surveys of the proposed prototype to farmers, extension agents (field technical assistants), and researchers result in 79.4%, 87.3%, and 87% satisfaction rates, respectively, in information needs fulfillment. Based on the assessment by experts, 87.3% of them agreed that the mobile learning framework for vegetable farming could provide learning information about vegetable production.
CITATION STYLE
Erlangga. (2020). Development of Mobile Learning Framework for Vegetable Farming in Indonesia. In Proceedings of the 7th Mathematics, Science, and Computer Science Education International Seminar, MSCEIS 2019. European Alliance for Innovation. https://doi.org/10.4108/eai.12-10-2019.2296503
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