Designing and redesigning an affective interface for an adaptive museum guide

11Citations
Citations of this article
19Readers
Mendeley users who have this article in their library.
Get full text

Abstract

The ideal museum guide should observe the user affective reactions to the presentations and adapt its behavior. In this paper we describe the user-centred design of an adaptive multimedia mobile guide with an affective interface. The novel approach has required a series of redesign cycles. We comment in particular on the last experiments we did with the prototype, users' observations during interviews and more objective considerations based on logs. We show how the last design is better understood by the user, though there is still room for improvements. © Springer-Verlag Berlin Heidelberg 2005.

Cite

CITATION STYLE

APA

Goren-Bar, D., Graziola, I., Rocchi, C., Pianesi, F., Stock, O., & Zancanaro, M. (2005). Designing and redesigning an affective interface for an adaptive museum guide. In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) (Vol. 3784 LNCS, pp. 939–946). https://doi.org/10.1007/11573548_120

Register to see more suggestions

Mendeley helps you to discover research relevant for your work.

Already have an account?

Save time finding and organizing research with Mendeley

Sign up for free