College English teaching games are particularly interesting and interactive, which can stimulate college students' motivation and drive for English learning effectively. In the meantime, this kind of activity solidifies students' self-confidence to learn English and dispels psychological stress and anxiety as well, so as to optimize the efficiency of English learning. This paper summarizes the basic principles, which should be followed, and offers the specific methods and items we should pay attention to in view of the game design and application in college English classroom teaching. The thesis is based on the relevant research achievements of the predecessors, and several examples are listed according to the practice experience, such as words solitaire, sentences renewing and reciting, class discussions, debates, role playing, etc. The practice indicates that his kind of classes is being longed for and unforgettable if we can both successfully cultivate the students' capability in cross-culture communication and influence their learning and life.
CITATION STYLE
Jiangli, Q., Shuang, Z., & Xiaoge, B. (2019). Design and application of games in college English classroom teaching. Universal Journal of Educational Research, 7(10), 2214–2216. https://doi.org/10.13189/ujer.2019.071020
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